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# Resource Acquisition

## **Resource Production**

In the game, players need five main resources and many other auxiliary items.&#x20;

The main resources are Food, Electricity, Ores, Metals and Gold.&#x20;

![](/files/sfUcuYWxkBmHea4IwPda)

You can harvest them in your city or enter the regional map to collect resource mines. Besides Gold, the other four main resources can also be obtained from the farms inside the castle. Production buildings mainly include:&#x20;

* **Food Factory:** Produce food resources
* **Power Factory:** Produces power resources
* **Refining Mines:** Produce ore resources
* **Alloy Factory:** produce alloy resources

Upgrading can increase output and capacity.

![](/files/xvoxsxljSEbMtF5HiXXX)

## Resource collection

1\. Collect resource points:

* Field - Food Factory: Gather food
* Field - Power Factory: Collect electric power
* Field - Refinery: Collect ore
* Field - Alloy Factory: Gather alloys

![](/files/7XbhwFKgH8bJ75p2OWVN)

2\. After entering the wild scene (outer city), players can choose various resource fields to occupy and collect at any time. The specific rules are as follows:

* The resource collection time and collection speed are determined by the player's castle level.
* To perform the resource collection operation, you need to send troops. It takes time for troops to commute between the base and the resource stops. Only when the troops return to the base, the player can obtain the resource content. A collection operation on a resource stop occupies a marching troop queue.
* For resource stops that are not occupied by other lords, players can directly occupy the resource stops without wild monsters. For resource stops that have been occupied by other lords, players can choose to seize them. After successfully, the troops will automatically occupy the resource stops. The lost troops of both sides in the battle are counted as wounded soldiers. If the defender fails, the resources collected during the occupation can still be retrieved.
* The resource stop level only determines the total resource reserve. The actual collection amount of the troops is determined by the maximum expedition troops' load and the real-time resource reserve. The resource stop level decreases gradually from the central overlord city to the edge of the map.

## Attack wild monsters

Attacking monsters is also a good source of resources and loot. Various monsters drop different resources and items according to their levels and types. Some bosses or special monsters may only be attacked by rallying with alliance members.

Except for resources and loot, you can also gain the lord's experience by attacking monsters. After the gained experience is upgraded, you can get lord skill points to learn lord skills.

Available resources: food, electricity, ores, alloys

In the world scene, players can choose wild monsters to hunt and attack. The specific rules are as follows:

* Five points of physical strength are consumed (100 in total) when a player attacks a monster each time. To conduct an attack operation, a troop must be dispatched. Each dispatched troop occupies an attack queue.
* It takes time for the troops to move to the monster's position. The initial marching speed is as same as the attacking player, which can be greatly improved through the talent of the auxiliary system.
* Wild monsters have different levels, and different levels of wild monsters have different appearances. After defeating low-level wild monsters, you can attack the next-level units. For example, you can attack level 2 monsters after defeating level 1 wild monsters. You can get lots of rewards after you first time defeat a certain level of wild monsters.
* During attacking wild monsters, the lost troops are counted as wounded soldiers. In that case, there are a few wounded soldiers even if fail.


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